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Gothic remake: Die Rückkehr ins Minental changes everything
The Gothic Remake is not back and will be no more – in the fourth quarter of 2025 the Roleplay will be set. A gerade in our community are looking forward to new experiences after Vengard. Check out the playable teaser for a few years that is so nice, the various scenes of Alten Lager, of Neuen Lager, of the landscapes and new scenes of the Steinfestung and, and, and. The fact was that I had done well, but it was good.
This is also the time for a Deep Dive! Our gothic expert Peter Bathge sits on the couch together with moderator Daniel Feith, a gothic producer Reinhard Pollice with excerpts from the closet, while Uriziel comes out of the closet. If you see the three parts in the content description and display, the remake will make the original version. A few talking points:
- Who is zum Gothic Remake anyway? Reinhard has discovered the obscure rendering of playable teasers, so he can no longer do gothic at all.
- Your own Ork-Lager?! If you look at a detail in detail, the orcs in the remake are tried en masse and a large amount of ideas – with his idea, the grünhäuten are their own lower amount that you can spend.
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Grafikvergleich: The Gothic Remake becomes legendary Orte des Minentals new Glanz
- That sums up power and problems: Pollice erklärt, who is which navigation through the Spielwelt and that is new and old Gebiete here in the Herangehensweise unterscheiden. A few scenes that are neither the Sumpflager, but in the new version the Marschland is so glaubhaft überwuchert, that the Leute de Hand voor Augen nicht more sehen.
- Die character! If you watch the video in detail, you can see the characters in the original version. Milton’s Frisur is Peter’s Highlight.
- Die Monster! We look at our Fleischwanzen, Blutfliegen, Echsen, Wölfe und Co. and and discussed with Reinhard, who were also prepared to hear the first Scavenger from the kniffligsten Design-Herausforderungen.
About this schlaglichter, the three nor on various other themes can be an extreme development of the community on a certain leading theme with Gothic. You can distribute the entire Tagesabläufe, the Verhalten of the NPCs, the Verhandlungen with Orks and, and, and. If you don’t have enough strength, you will be able to enjoy your work Title story from Peter himself:
Whoever says: I shouldn’t spend more time, but I dare to dare to venture for myself. This said a lot of meaning to me. Freut is a remake with a Fleischwanzen schnitzel? Consider the question of whether the Scavenger-Braten hasn’t done anything yet? Or is there no talk of Gothic and fragmentation yet, but is it a good idea to read these articles? Wir woolen ash clear.
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